Hiroshi Kanzaki – member of Polyphony Digital’s Scapes development team – shared more information and behind-the-scenes photos from Gran Turismo 7the newest and weirdest place in Scapes.
It’s fair enough to say that no one has seen the location of Tomica Town Scapes in Gran Turismo 7 coming. The Scapes team have been working on the feature film for seven years, visiting locations around the world for these rather complicated photographs.
Using cameras developed specifically for this task, created by Polyphony Digital in partnership with Sony Alpha, the team captures 3D lighting data of the places they photograph – from significant landmarks to beauty spots, race tracks and even industrial buildings.
This data is all incorporated into the Scapes blueprint to allow players to place their cars in the scene and appear as if they actually belong there.
Tomica Town is, however, a dive into the miniature world. Using a combination of 1:67 scale Tomica car models and associated roads and buildings from the Takara Tomy Tomica Town range, Polyphony Digital created 15 scenes. You can place your virtual-real car in any of them and make it look like a real toy car.
Kanzaki explains in a Tweet that the idea was born out of the simple fact of not being able to travel outside the country during the height of restrictions in 2020. Without any access to real-world locations, the Scapes team couldn’t shoot at all and came up with this “desperate idea”.
The footage provided by Kanzaki also reveals some of the process behind the staging of the shots. Takara Tomy provided models to Polyphony Digital, and the Scapes team set up the stages inside PD’s Tokyo headquarters – hence the “Tokyo” location for them within GT7.
It’s certainly not something we expected, but the Tomica Town Scapes have proven extremely popular on both GTPlanet and social media.
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